Format(s): Xbox 360, PC
It's been a while coming but Sam Fisher finally returns this week on a brutal hunt for those responsible for the death of his daughter in Splinter Cell: Conviction. The latest in the Splinter Cell series does away with high-tech gadgetry and, in a departure of its traditional game play, places much less emphasis on the element of stealth. Replaced instead is the new “mark and execute” feature in which enemies can be targeted and instantly dispatched for simple button presses. Levels are also consequently more varied, open and interactive than we have previously seen with often multiple routes of entry to get to the objective. Whether this type of game design is a detriment to the series as a whole is questionable, however, those frustrated with the stop-start nature of the previous games in the series should be extremely happy with the change in pace.